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Some words to a young artist

I was recently contacted by a friend of a friend, a junior graphic designer who was looking for mentorships and internships. I intended to email him back a some advice, and as I was writing, 2-3 pointers became 10, and then more. I wanted to put down these thoughts and experiences as a general reference.
They are based on my own experiences as well as others I read about. I sometimes forget to practice these, and I still make plenty mistakes. But these are good reminders. Hope you’ll find them useful.

  • Start your ideas on paper, sketch it out. Don’t jump to the computer.

  • Keep practicing and creating. Focus on the type of work you'd like to do and create personal projects if you don't have actual work.

  • Do something every day - either a small project or a bit of work on a big project.

  • Publish your work - social media, artist sites etc. - Ask for feedback.

  • Only show your best work in a portfolio.

  • It will take time to get really good. Don’t be afraid to take stuff out once new and better stuff comes in. Two quotes I like: "All Killer, No Filler" , and "You’re Only As Good As Your Worst Piece"

  • Network with people - look for local events, facebook groups etc. (Freelancers Union is a good start. There are many others within your field of practice)

  • Don’t be afraid to ask for help from others - about finding a job, critiquing a project etc.

  • Offer your (paid) skills to people you know. Mention what is it you do. People always need content.

  • Don't be tempted to work for free or cheap unless there's a good reason to do so.

    • Some good reasons: A good cause, a project that you will be excited about, help you get more jobs, etc.)

    • But be careful with these . Don’t commit to too much, don’t get sucked in to a low pay gig ( or any gig for that matter) that will blow up of proportions with additional requests.

  • Don't fall for job ads and requests which mention "Great opportunity", "Exposure", "a chance to work with acclaimed artist" - When someone wants you to work for them for free/cheap, and lengthily describes how it will help you - you are the one doing them a favor.

  • You will probably work for cheap in the beginning, which is ok. Know to set boundaries.

  • Remember that it usually takes 50-100 percent longer to finish a job than estimated. If you think it will take you 4 hours, most likely it will be closer to 8.

  • I can't stress this enough- don't be in front of the computer too long. Get up and walk away very 30-40 minutes. The body and mind need rest. More on that in another post.

Get up and stretch

Get up and stretch

Books I like:

Steal Like An Artist

The War Of Art (Not the other one)

The 4 Hour Workweek

The 100$ Start-up

tags: Art, Design, freelance, business
categories: BZwork
Tuesday 08.13.19
Posted by barak ziv
Comments: 1
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For inquiries about Video solutions and Ambigram Logos, email me at barakziv@gmail.com